The more sway you have with a city state, the more benefits you’ll reap, from resources to the occasional gift of a military unit. But friendship does not come without costs. You’ll often be expected to pledge to keep your little buddies safe from other civilizations who try to bully them. Because city-states just consist of one settlement and a few military units, an aggressive, militaristic civilization can take one out pretty quickly, so you’ll need to be fairly watchful of your allies. The artificial intelligence in "Civilization V" occasionally leaves computer-controlled units vulnerable to ranged attacks. Once you go to war, you’ll experience “Civ V’s” vastly superior combat system. Whereas past “Civ” games allowed you to stack dozens of units on top of one another and made every conquest a war of attrition, “Civ V” allows only one military unit per hex on the map. This means that, for the first time, combat comes out of the game’s cities and into the surrounding terrain. Part of building a good defense is recognizing and controlling chokepoints on the map, or catching enemy units off-guard with archers and cannons that can fire over distances. The new combat system feels like a much-needed shakeup, but it’s a shame that it feels like your computer-controlled opponents haven’t mastered the rules of engagement. In the lone mixed review I’ve seen of the game, 1UP.com’s Tom Chick says that the longer you play, the more likely you are to become disheartened with stupid combat AI that frequently leaves key units unprotected or executes strategies that are just plain dumb. I haven’t played enough to think this design is a game-killing flaw, but I’ve definitely seen a few head-scratching moves. (I, thankfully, have had none of those problems.) If the patch doesn’t go far enough on the AI, it may have to be fixed by a savvy modder.įiraxis has already announced the first patch for the game will attempt to address some of these issues, as well as errors involving crashed games and corrupted saves. If you played a lot of “Civilization Revolution,” a streamlined game playable on Xbox 360, PlayStation 3, PC, iPad and iPhone, there’s a bit of an adjustment to make to “Civ V’s” much slower pace. This is a game that’s meant to unfold over a dozen hours, minimum. Though you can take a hands-off approach to development and avoid micromanaging your cities’ populations and workers, that’s not the key to an efficiently played game. Your contact is very important and with it we can constantly improve our apps.“Civ V” will require even more of an adjustment for gamers who’ve only played “Civ Rev,” in which games can generally be wrapped up in a few hours. Drag, resize and change the blend strength until you get the desired effect.ĭo you need any help? If you have any doubt or trouble with our products and company, like to make a suggestion or submit a request for a new feature, you can use the following tools: Select the texture you want and click on it. Just drag it and drop or click in the button.Ģ.
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